/ faang-playbook / 01-FOUNDATIONS / 02-Computer-Systems.md
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Computer Systems (OS + Networking)

Systems knowledge matters because many “senior” bugs are systems bugs: timeouts, memory, contention, caching, and partial failure.

OS basics you should be able to explain

  • process vs thread
  • context switching and why too many threads hurt
  • memory: stack vs heap, GC basics (if using managed languages)
  • IO vs CPU bound
  • locks vs lock-free intuition (don’t overclaim)

Interview-grade mental models

  • Latency is not just “slow code”; it’s often queueing.
  • Most outages are dependency + retry storms + timeouts misconfigured.

Networking basics you should be able to explain

  • DNS and where caching happens
  • TCP vs UDP (and why HTTP/3 exists)
  • TLS basics: what it gives you, handshake cost, cert rotation
  • HTTP semantics: idempotency, retries, timeouts

Practical debugging checklist

When a service is “slow”:

  1. Is it CPU bound? (high CPU)
  2. Is it IO bound? (waiting on DB, remote calls)
  3. Is it lock/contention bound? (high latency but low CPU)
  4. Is it GC bound? (stop-the-world pauses)
  5. Is it saturation? (queues growing, p95 exploding)

Company archetype differences

  • FAANG/high-growth: expects you to reason about tail latencies and tradeoffs.
  • Enterprise: expects you to manage compatibility, change control, and safe rollouts.
  • Automotive/industrial: expects careful risk thinking, testing discipline, and verification mindset.